Icons A to Z: K is for Knacks

The Very Best at What You Do

“K” is for “Knacks” the eleventh installment in the Icons A to Z series, is now available for sale on DriveThruRPG and RPGNow and available to subscribers for download.

K is for Knacks looks at using the basic advantage system in Icons to add character defining special abilities (knacks) to heroes’ character sheets (and possibly those of non-player characters as well). It includes:

  • Guidelines on creating knacks and adding them during hero creation
  • Over two dozen sample knacks from Animal Empathy to Whirlwind Strike
  • Knacks as qualities or stunts
  • Using Knacks for creating genre rules for an Icons series

Check it out now, or you can subscribe to the whole Icons A to Z series and get all of the entries as they are released, including all of the previous entries to-date!

Icons A to Z: J is for Justice

Law & Order

J is for Justice, the tenth installment in the Icons A to Z series, is now available for sale on DriveThruRPG and RPGNow and available to subscribers for download.

J is for Justice looks at the justice system for superhero stories, including:

  • Superheroes and the Law
  • Legal identities, Investigations, Evidence Gathering, and Arrests
  • Trials, including the “Hero on Trial” and “On Trial for my Life!” tropes
  • Prisons for super-criminals

Check it out now, or you can subscribe to the whole Icons A to Z series and get all of the entries as they are released, including all of the previous entries to-date!

Icons A to Z: I is for Interaction

You Can Talk a Good Game

I is for Interaction, the ninth installment in the Icons A to Z series, is now available for sale on DriveThruRPG and RPGNow and available to subscribers for download.

I is for Interaction expands upon the interaction section of Taking Action from the Assembled Edition of Icons, looking in more detail at interpersonal interactions like:

  • Deception, Intimidation, Insight, Performance, Persuasion, and Seduction
  • Determination and Interactions
  • Interaction Specialties
  • Interaction Contests and Conflicts
  • Interaction Qualities
  • Popularity and Public Relations

Check it out now, or you can subscribe to the whole Icons A to Z series and get all of the entries as they are released, including all of the previous entries to-date!

Icons A to Z: H is for Headquarters

There’s No Place Like Home

H is for Headquarters, the eighth installment in the Icons A to Z series, is now available for sale on DriveThruRPG and RPGNow and available to subscribers for download.

H is for Headquarters looks at bases, hideouts, and HQs, including:

  • Bases as qualities, activated for advantage … or to cause trouble!
  • Bases as devices, with a level and features of their own
  • Bases as installations, with their own abilities and qualities
  • Team and individual headquarters

Three different options to suit your own own Icons game and play style!

Check it out now, or you can subscribe to the whole Icons A to Z series and get all of the entries as they are released, including all of the previous entries to-date!

Katanas, Trenchcoats & Charity

So, by now, my small contribution to Ryan Macklin’s ’90s gaming magnum opus Katanas & Trenchcoats is out there. It all got started quite innocently (as these things do) when I replied to a Macklin tweet, astonished there wasn’t a “Katanas & Trenchcoats” RPG, given how popular the concept of adding Highlander-style immortals to nearly every RPG was back in the ’90s, especially White Wolf’s “World of Darkness” setting.

Ryan took it upon himself to assemble an A-Team of game industry talent (plus, you know…me) to bring this vision into being, planned, of course, for an April 1st release. The plan was always to donate profits from the game to charity, particularly the Seattle Children’s Hospital. Ever the professional, Ryan offered to pay us contributors, and I accepted so I could donate (folding in some of my Ad Infinitum profit) to The Trevor Project, a charity and cause important to me, and to countless LGBTQ youth. Also ever the gentleman, Ryan followed that news by offering to donate to the Trevor Project as well. Should anyone else be so inclined, please visit their donation link and help out.

Third-Party Icons on Kickstarter

KickstarterAs you may be aware, Icons has an open and free compatibility license for third-party publishers. Two are currently running Kickstarter campaigns for their projects:

Stark City Stomping Grounds – The Silver District for the popular Stark City setting from Fainting Goat Games. The new product is illustrated by Icons artist Dan Houser.

The Super Villain Handbook for both Icons and the SUPERS! RPG, by Jason “Dr. Comics” Tondro, “the definitive guide to comic book super villains”.

Check ’em out and give them your support, if you can!

Icons A to Z: G is for Golden Age

“Keep ’em flyin’, heroes!”

G is for Golden Age, the seventh installment in the Icons A to Z series, is now available for sale on DriveThruRPG and RPGNow and available to subscribers for download.

G is for Golden Age looks at the Golden Age of comic books, from 1939 through to the 1950s, and how to create Icons games set in that period and genre, including:

  • World War II: On the Home Front, On the Front Lines, and Behind Enemy Lines
  • War Comics and the Wartime Series
  • Golden Age Qualities
  • Golden Age Devices
  • “Dropping in” on the Golden Age via time- or dimensional travel.

Check it out now, or you can subscribe to the whole Icons A to Z series and get all of the entries as they are released, including all of the previous entries to-date!