Eternity Street for Torg Eternity

As the Living Land Kickstarter for Torg: Eternity wraps up tomorrow, it seems like a good time to announce that my second short product for the Infiniverse Exchange community content program is now available!

Eternity Street was an element of my original (first edition) Torg campaign, and I’ve put together an outline of it for other Torg gamemasters to use: It’s a kind of “pocket dimension” made up for a single long street that “inserts” itself into other realities: Turn a corner in one place or another, and you might find yourself there. It also seems to draw-in storm knights and reality-rated people, and to be drawn to them in turn.

So, if you’re interested in Torg: Eternity, I recommend backing the Living Land Kickstarter while you still can (I’ll also be writing a short adventure for that product) and then visiting DriveThruRPG and RPGNow to check out Eternity Street!

New Psionic Powers for Torg Eternity

Back in 1990, my game group acquired a new RPG called Torg: The Possibility Wars, a unique multi-genre setting about conflicting realities invading Earth. For years, we played a lot of Torg, and some of our favorite gaming moments and stories came out of that game. We also play-tested some Torg material and I even managed to contribute a few monsters to some late-era Torg books early in my freelance career before the game largely came to an end in the mid-’90s.

Now Torg is back in the Torg: Eternity edition Kickstarted and published by Ulisses Spiele. I was involved in some of the design and playtest discussions of the new game and wrote a couple of short adventures for it. The company has created an Infiniverse Exchange community content program for Torg, allowing me the opportunity to publish some additional Torg material, so I’m getting started with a short offering of fifteen new psionic powers for the game. I have a handful of other short Torg product ideas, so chances are you’ll see them in the months to come as I have time to put them together. For now, drop by DriveThruRPG or RPGNow and check out New Psionic Powers!

Icons Assembled Softcover Edition Now Available

Thanks to the magic of DriveThruRPG’s print-on-demand service, I’ve been able to make a softcover edition of the Icons: The Assembled Edition core book available for order.

Note that this does not replace the initial hardcover printing of the book, still available from Green Ronin Publishing, and in distribution to fine retailers, and the softcover is the same price as the hardcover, due to the cost of print-on-demand versus traditional offset printed books. Still, it’s available as an option for those who want it, and it provides a print version that can be ordered direct from DriveThruRPG and RPGNow.

When the copies of the first printing of the hardcover sell through, Green Ronin and I will reassess whether or not a traditional reprint is called for. If not, then I’ll likely make a print-on-demand hardcover available as well. Since it will cost more than the current hardcover, the takeaway is: If you want a hardcover of the Assembled Edition, buy it before the current stock is gone!

Santa Claus vs. the Metaskulks

Ho, ho, HO, heroes!

Have you been good superheroes this year? Certainly hope so, because you are going to meet the Jolly Ol’ Elf himself: Santa Claus, and have the opportunity to save him—and Christmastime—from the clutches of evil aliens in Santa Claus vs. the Metaskulks!

This whimsical adventure for Icons Superpowered Roleplaying is just the sort of thing for a little holiday heroism with friends and family. In it, the heroes help to thwart a robbery during the holiday season, and discover there is a sinister alien influence at work, not just in the city, but the whole world!

Available now on DriveThruRPG and RPGNow!

The Menace of the Man O’ Lantern!

Beware the Menace of … the Man O’ Lantern!

Halloween in Victory City, and Crawley’s Confections is sponsoring the largest and most spectacular holiday costume parade seen in decades. That’s when trouble strikes, and our heroes have to confront a mutant menace of truly monstrous proportions, investigate a mystery from the past, and perhaps change the course of a brilliant young man’s future…all while dealing with a giant jack o’ lantern breathing radioactive fire, of course.

Written and illustrated by Dan Houser, this adventure for Icons Superpowered Roleplaying is suitable for any group of heroes and an ideal themed holiday adventure or anytime opportunity to pit your heroes against a spooky Halloween menace! Available now on DriveThruRPG and RPGNow!

Icons Origins

Secret Origins Uncovered

Origins offers additional expanded resources, options, and tools for hero creation for Icons Superpowered Roleplaying, helping you to create the hero you want to play quickly and easily. It includes:

  • Archetypes! Thirteen ready-to-play hero archetypes, each with six variations, for a total of over a hundred pre-generated characters!
  • Heroes by the Numbers! An expansion of the optional Creation Point system of hero creation for players who prefer a less random and more structured approach.
  • Background Generation! A set of random tables for quick generation of character backgrounds, from demographics to past history, important events, and key values.
  • Specialties & Knacks! A compilation of specialties from the Assembled Edition and other Icons products, along with an expanded selection of optional knacks (from Icons A to Z) to customized characters.

Origins also offers more on team building, character modeling for free-form hero creation, pre-generated supporting cast characters, and all that you need to create the heroic icon of your dreams! The 92-page sourcebook is available in PDF and print formats (both softcover and hardcover). Buy a print copy and get the PDF for free to download right away!

Sins of the Past Revisited

Can the Golden Age Tarnish…?

The city is honoring the legendary Golden Agents of the Second World War with a new museum, but tragedy casts a shadow over the celebration, and raises disturbing questions about America’s beloved heroes. Have “the sins of the past” come back to haunt them? Your heroes have a chance to find out, and to do something about it!

Sins of the Past is an updated new edition of a much-loved Icons adventure, written by Theron Bretz and illustrated by Dan House, including all-new art, maps, more details about the Golden Agents, plus playtest and design notes from the author, all updated for the Assembled Edition of the game, and now available on DriveThruRPG and RPGNow from Ad Infinitum Adventures!